The game could get stuck when leaving the throne room after completing the kingdom event regarding Annamede Belavarah performance at the Capital Square.Storyteller couldn't craft "Tiger Armor" and "Star Gauntlet" artifacts.Affected players should load the save file prior to this dialog and get a special romance option in it ("Let me take you home.") There was (one more) problem with Tristian romance not progressing after the dialog with him in the Abandoned Keep area."One Thousand and One Questionable Stories" could start earlier than intended."The First Crown" quest couldn't be completed if players didn't talk to Salim Ghadafar before all crown parts would be found.Please, be aware of the plot spoilers in the description below (in the Quest, Areas and Kingdom sections)!
#Pathfinder kingmaker save game editor how to#
The detailed instruction how to play the Release 1.1 beta will be available soon. We would welcome those players who are interested to check the new version before it released. Once the Release 1.1 version will be close to stable, we plan to make it available for everyone in special beta brunch. That means we need to reduce the frequency of hotfixes and the amount of fixes they consist of during the next 1-2 weeks (although we will definitely attempt to address the most critical issues whether they arise). It would take a whole week at minimum to test every aspect of our complex game. To release the 1.1 version we have to refocus the team effort from making frequent hotfixes to working on this big patch. All of those are waiting to be checked and released. We have got more than one thousand bugs exterminated by now in the 1.1 version of the game. Starting from this hotfix, we are changing our development approach. I mean, your first mistake is picking a ground pounding infantry grunt for your main character, but not everyone has great tastes during character creation. Keep us posted as to how your fighter works. I've rarely used my mage for direct damage, although fireball and energy channel can pack a punch on a bunch of baddies at the same time.
Throwing long lasting good buffs on your companions ensures that fights go quickly. Other than that, there hasn't been any really ugly fights in quite some time. I could have saved and eventually made my persuasion check, but that seemed cheesy, and I sometimes take neutral or chaotic good options anyway. Actually, I prefer dialogue, but I had to resolve it with the chaotic good option instead of the lawful good option. I've had one battle that I just couldn't win and had to resolve through dialogue. On normal, the game is absolutely forgiving of virtually all mistakes.